Introduction In the realm of modern programming languages, Go—often referred to as Golang—has emerged as a powerful tool renowned for its simplicity, efficiency, and robust concurrency capabilities. Developed by Google engineers, Go was designed to address the challenges of scalable and high-performance applications in the age of multicore processors and distributed computing. One of the […]
History of Bitcoin: Unveiling Technology and Impact
Introduction to Bitcoin History and Technology In the ever-evolving landscape of finance and technology, Bitcoin stands as a monumental innovation that has redefined the concept of currency and monetary transactions. Since its enigmatic inception in 2009, Bitcoin has not only introduced the world to the possibilities of decentralized digital currencies but has also sparked a […]
Godot : The Open-Source Game Engine Empowering Creators Worldwide
Introduction Godot is an open-source game engine that has steadily gained popularity due to its flexibility, powerful features, and a strong commitment to the open-source community. Unlike many other game engines, Godot is completely free and open-source, allowing developers to fully understand, modify, and contribute to its development. This article explores the origins of Godot, […]
Understanding Global Variables and Namespaces in C++ | Best Practices and Performance
In C++, managing variables effectively is critical for building scalable, maintainable, and performant applications. One of the most common dilemmas developers face is determining where to define variables—especially those that need to be used across multiple functions or files. Should they be declared inside the main() function, as global variables, or within namespaces? This article […]
Creating a Pickup Base Actor Class for Unreal Engine in a Third-Person Shooter
In this article, I will share the header file (.h) of a PickupBaseActor class that I wrote for my third-person shooting action game. This class serves as a base class for various types of pickups such as health, armor, quest items, and more. Developers can easily expand this into a .cpp file and add their […]
Unity game engine: Pioneering Accessible Game Development and Beyond
Introduction Unity game engine is one of the most widely used engines in the world, known for its versatility, ease of use, and extensive cross-platform capabilities. Originally designed to democratize game development, Unity has evolved into a powerful tool used not only for creating video games but also for developing interactive experiences across industries such […]
Unreal Engine History: A Revolutionary Journey from Gaming Roots to Global Domination in 3D Development
Introduction Unreal Engine history is one of the most significant in the world of game development, renowned for its cutting-edge graphics, flexibility, and broad applicability across various industries.Originally developed by Epic Games for creating video games, Unreal Engine has evolved into a versatile tool used in fields as diverse as architecture, film, and virtual reality. […]
HTTP Requests in C++ with JSON Parsing: C++ Tutorial Using CLion, CMake, and vcpkg
Simplifying HTTP Requests in C++ with JSON Parsing: C++ Tutorial Using CLion, CMake, and vcpkg Simplifying HTTP Requests in C++: Step-by-Step Guide Simplifying HTTP Requests in C++ can reduce complexity and make development more manageable, especially when paired with JSON parsing. However, with the right tools and libraries, C++ can provide a smooth and efficient […]
Ultimate Guide to GUI Development Frameworks in Programming Languages (Open-Source Libraries)
Introduction to GUI Development in Popular Programming Languages Graphical User Interface (GUI) development is essential for creating interactive and user-friendly applications across various platforms. Whether you’re developing desktop, mobile, or web applications, the choice of a programming language and its corresponding GUI framework can significantly impact your project’s success. This article provides a detailed overview […]
Go Programming: Build a Simple BMI Calculator GUI with Fyne (In 5 Easy Steps)
Building a Simple BMI Calculator GUI with Go and Fyne Introduction to Go Programming: Building a Simple BMI Calculator GUI Go Programming (also known as Golang) is a powerful and efficient programming language that has gained popularity for its simplicity and performance. While Go is often used for backend and systems programming, it is also […]