Introduction Godot is an open-source game engine that has steadily gained popularity due to its flexibility, powerful features, and a strong commitment to the open-source community. Unlike many other game engines, Godot is completely free and open-source, allowing developers to fully understand, modify, and contribute to its development. This article explores the origins of Godot, […]
Creating a Pickup Base Actor Class for Unreal Engine in a Third-Person Shooter
In this article, I will share the header file (.h) of a PickupBaseActor class that I wrote for my third-person shooting action game. This class serves as a base class for various types of pickups such as health, armor, quest items, and more. Developers can easily expand this into a .cpp file and add their […]
Unity game engine: Pioneering Accessible Game Development and Beyond
Introduction Unity game engine is one of the most widely used engines in the world, known for its versatility, ease of use, and extensive cross-platform capabilities. Originally designed to democratize game development, Unity has evolved into a powerful tool used not only for creating video games but also for developing interactive experiences across industries such […]
Unreal Engine History: A Revolutionary Journey from Gaming Roots to Global Domination in 3D Development
Introduction Unreal Engine history is one of the most significant in the world of game development, renowned for its cutting-edge graphics, flexibility, and broad applicability across various industries.Originally developed by Epic Games for creating video games, Unreal Engine has evolved into a versatile tool used in fields as diverse as architecture, film, and virtual reality. […]
Raylib Tutorial: Getting Started with Raylib on CLion 2024 Using vcpkg
Raylib Tutorial Introduction Raylib tutorial: Raylib is a simple and easy-to-use library for game development and multimedia programming in C. It’s perfect for beginners and those who want to create 2D and 3D games without getting bogged down in complex setups. In this guide, we’ll walk you through installing Raylib using vcpkg and setting it […]
Raylib Tutorial: Master Simple Game Development for Beginners in 5 Steps
Introduction raylib is an open-source game development library that has gained a reputation for being simple, easy to use, and ideal for beginners. Designed to help newcomers learn the basics of programming through game development, raylib offers a straightforward approach to creating games and interactive applications. Despite its simplicity, raylib is powerful enough to be […]
Guide to 100 Game Development Frameworks, Libraries, and Engines Across Popular Programming Languages
Introduction Game development requires specialized tools and frameworks to create interactive and immersive experiences. Depending on the programming language, there are numerous game development frameworks, libraries, and engines available that cater to various aspects of game creation, from 2D and 3D graphics to physics, audio, and networking. This article provides a detailed overview of game […]