Raylib Tutorial: Getting Started with Raylib on CLion 2024 Using vcpkg

Raylib tutorial

Raylib Tutorial Introduction

Raylib tutorial: Raylib is a simple and easy-to-use library for game development and multimedia programming in C. It’s perfect for beginners and those who want to create 2D and 3D games without getting bogged down in complex setups. In this guide, we’ll walk you through installing Raylib using vcpkg and setting it up in CLion. We’ll also create a simple project that draws and moves a rectangle around the screen. The focus is on keeping the setup and code as easy and straightforward as possible.

Prerequisites

Before you begin, ensure you have the following installed:

  • CLion (or any other IDE that supports CMake)
  • CMake (usually bundled with CLion)
  • vcpkg (C++ package manager)

Step 1: Install vcpkg

If you haven’t installed vcpkg yet, follow these steps:

  1. Clone the vcpkg repository:
   git clone https://github.com/microsoft/vcpkg.git
   cd vcpkg
  1. Bootstrap vcpkg: On Windows:
   .\bootstrap-vcpkg.bat

On macOS/Linux:

   ./bootstrap-vcpkg.sh
  1. Integrate vcpkg with your IDE:
   ./vcpkg integrate install

This integration allows vcpkg to work seamlessly with CMake in your IDE.

Step 2: Install Raylib with vcpkg

With vcpkg installed, you can easily install Raylib:

vcpkg install raylib

This command downloads and builds Raylib and its dependencies, making them available for use in your projects.

Step 3: Create a New C++ Project in CLion

  1. Open CLion and create a new C++ project.
  2. Choose “CMake” as your project type.
  3. Set your project name and directory.

Once the project is created, you’ll see a CMakeLists.txt file. We’ll modify this file in the next step.

Step 4: Configure CMakeLists.txt

To use Raylib in your project, you need to link it properly using CMake. Here’s how to configure your CMakeLists.txt file:

cmake_minimum_required(VERSION 3.10)
project(RaylibExample)

# Set C++ standard
set(CMAKE_CXX_STANDARD 17)

# Add the raylib package via vcpkg
find_package(raylib CONFIG REQUIRED)

# Add the executable
add_executable(RaylibExample main.cpp)

# Link Raylib
target_link_libraries(RaylibExample PRIVATE raylib::raylib)

This configuration does the following:

  • Sets the C++ standard to C++17.
  • Finds the Raylib package installed by vcpkg.
  • Links the Raylib library to your project.

Step 5: Write the Code

Now, let’s create a simple C++ program that initializes a window and draws a rectangle that you can move around with the arrow keys. Create a main.cpp file with the following content:

#include <raylib.h>

int main() {
    // Initialize the window
    InitWindow(800, 600, "Raylib Example");

    // Define the rectangle
    Rectangle rect = { 350, 250, 100, 100 };
    int speed = 5;

    // Main game loop
    while (!WindowShouldClose()) {
        // Move the rectangle with arrow keys
        if (IsKeyDown(KEY_RIGHT)) rect.x += speed;
        if (IsKeyDown(KEY_LEFT)) rect.x -= speed;
        if (IsKeyDown(KEY_DOWN)) rect.y += speed;
        if (IsKeyDown(KEY_UP)) rect.y -= speed;

        // Start drawing
        BeginDrawing();

        ClearBackground(RAYWHITE);

        // Draw the rectangle
        DrawRectangleRec(rect, BLUE);

        DrawText("Move the rectangle with arrow keys", 10, 10, 20, DARKGRAY);

        // End drawing
        EndDrawing();
    }

    // Close the window
    CloseWindow();

    return 0;
}

Step 6: Build and Run the Project

  1. Build the Project: In CLion, click on the build button or press Ctrl + F9 to build your project.
  2. Run the Project: After building, run the project with Shift + F10 or by clicking the run button.

When you run the program, you should see a window open with a rectangle in the center. You can move the rectangle around using the arrow keys.

Raylib tutorial

Conclusion

By following these steps, you’ve set up a simple C++ project using Raylib in CLion with minimal effort. With vcpkg handling the dependencies and CMake managing the build process, you can focus on coding your game or multimedia project without worrying about complex configurations.

Raylib is an excellent choice for beginners or anyone looking to quickly prototype and develop 2D or 3D applications in C++. The combination of CLion, vcpkg, and Raylib offers a streamlined workflow that makes development smooth and enjoyable.

Now that you’ve got the basics down, you can start exploring more features of Raylib and begin building your own games and interactive applications!

References

  1. Raylib Official Website
    Raylib Official Documentation
    Explore the official documentation for Raylib to understand its features, installation process, and various examples.
  2. vcpkg Official Repository
    vcpkg on GitHub
    Check out the vcpkg repository on GitHub for detailed instructions on how to install and use this C++ package manager.
  3. CLion IDE
    CLion Official Website
    Visit the official website of CLion to learn more about this powerful C++ IDE and its features.
  4. Raylib GitHub Repository
    Raylib on GitHub
    Explore the source code of Raylib on GitHub, contribute to the project, or review various examples created by the community.
  5. Guide to 100 Game Development Frameworks, Libraries, and Engines Across Popular Programming Languages

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