Unreal Engine 5.5: Simple Door Animation Tutorial

Unreal Engine 5.5: Simple Door Animation Tutorial

Build a simple door animation in Unreal Engine 5.5 using Blueprints. Add meshes, collisions, timelines, and create smooth open and close interactions.

This is Rambod and in this tutorial we build a simple interactive door in Unreal Engine 5.5. You will learn how to use Blueprints, box collisions, and timelines to make a door open and close smoothly when the player interacts with it.

1) Create the door blueprint

2) Add components

3) Add interaction logic

4) Create door timelines

Duplicate the timeline for closing:

5) Connect to rotation

6) Place and test

Wrap up

You now have a working animated door in Unreal Engine 5.5 with smooth open and close functionality. This technique is simple and a great starting point for more advanced interactions like locked doors, key systems, or sound effects.

For more Unreal Engine tutorials, visit rambod.net, subscribe on YouTube, or watch this tutorial here: Watch on YouTube.