Easy Grid Panel Tricks for Unreal Engine Beginners!

Easy Grid Panel Tricks for Unreal Engine Beginners!

Learn Grid Panel basics in Unreal Engine. Rows, columns, spans, layering, and alignment explained for clean, responsive UI layouts.

This is Rambod, and in this tutorial we’re diving into the Grid Panel in Unreal Engine’s UMG system.
Grid Panels are perfect for building structured UI with rows and columns — ideal for inventory systems, stats dashboards, and modular menus.

By the end, you’ll know how to:
✅ Assign widgets to rows and columns
✅ Resize widgets and auto-adjust cells
✅ Use Row Span & Column Span for flexible layouts
✅ Control layering with slot settings
✅ Fine-tune alignment and nudging for pixel-perfect UI


1) Setting Up the Grid Panel

Slot (Canvas Panel Slot) configuration:

👉 Now the Grid Panel is perfectly centered.


2) Adding and Coloring Image Widgets

Let’s populate cells with colored images for clarity:

  1. Drag an Image widget into the Grid Panel.

    • Appearance → Color = Red
    • Slot (Grid Slot): Row = 0, Col = 0
  2. Add a second Image.

    • Color = Yellow
    • Row = 0, Col = 1
  3. Add a third Image.

    • Color = Blue
    • Row = 1, Col = 1
  4. Add a fourth Image.

    • Color = Light Cyan
    • Row = 2, Col = 1
  5. Add a fifth Image.

    • Color = Dark Green
    • Row = 2, Col = 0
  6. Add a sixth Image.

    • Color = Orange
    • Row = 1, Col = 0

At this point, you should see a rainbow-like layout across the grid.


3) How Grid Auto-Sizing Works

Do the same for the Light Cyan image in Row 2, Col 1 (set to 60×60).
👉 Grid Panels adapt automatically.


4) Layering and Overlapping

💡 Grid layers work like Z-order:


5) Row Span & Column Span

👉 This shows how spanning + layering combine for flexible layouts.


6) Nudge & Fine-Tuning

Each widget can be nudged for pixel-perfect positioning.

This shifts it slightly inside its cell for manual adjustments.


7) Adding Text Blocks

Let’s add labels to make the grid more functional:

  1. Drag a Text Block.

    • Row = 1, Col = 2 (rightmost cell on Row 1).
    • Appearance → Increase Font Size for readability.
  2. Add another Text Block.

    • Row = 2, Col = 1 (same as Cyan/Green).
    • Layer = 2 so it renders on top of the image.
    • Change color to Black for contrast.

💡 Text layering allows combining UI elements with background blocks.


8) Grid Behavior Recap

👉 This makes the Grid Panel a powerful tool for clean, responsive layouts.


Subtitle Expansion (Full Tutorial Flow)

“Start with a Canvas Panel, add a Grid Panel, center it with anchor middle, size 450×200. Add six Image widgets: Red (Row 0, Col 0), Yellow (0,1), Blue (1,1), Light Cyan (2,1), Dark Green (2,0), Orange (1,0). Resize Blue and Cyan to 60×60 to see auto-stretch. Add a Green Image on top (Row 2, Col 1), set Layer = -1 to push it behind. Apply Row Span 2 to Orange, Column Span 2 to Red. Raise Yellow to Layer 1 so it appears above Red. Use Nudge to adjust Blue (X=4, Y=-4). Add Text Blocks: one in Row 1, Col 2 with larger font, one in Row 2, Col 1 layered above Cyan with black text. Grid auto-sizes, layers stack, spans stretch, and nudging fine-tunes. Perfect for inventories, dashboards, and modular UIs.”


Wrap-Up

The Grid Panel is one of Unreal Engine’s most powerful UI containers. It provides:

💡 Use it for inventories, HUDs, dashboards, or stat panels where clean structure is essential.

👉 Watch the full tutorial here: YouTube Link
👉 More UI guides at rambod.net
👉 Subscribe to Rambod Dev for the full Widget Blueprint Series.