Unreal Engine 5 Drop Waypoints & Measure Distance in Meters

Unreal Engine 5 Drop Waypoints & Measure Distance in Meters

Create a waypoint system in Unreal Engine 5 to drop markers, measure distance in meters, animate UI, and customize colors for navigation mechanics.

This is Rambod and in this tutorial we build a dynamic waypoint system in Unreal Engine 5. The system allows players to drop markers on the ground and automatically display the distance in meters between the player and each marker. It’s a simple but powerful mechanic for RPGs, open-world games, and survival projects.

1) Import a marker icon

2) Create the marker widget

3) Add floating animation

4) Create the waypoint actor

5) Update distance in real time

Now the widget displays the exact distance in meters between player and marker.

6) Bind to player input

7) Fix scaling & orientation

8) Bonus: Randomize marker color

Wrap up

You now have a fully functional waypoint system with:

This mechanic is great for navigation, exploration, or level design features in your projects.

For more Unreal Engine tutorials, visit rambod.net, subscribe on YouTube, or watch this tutorial here: Watch on YouTube.