Unreal Engine 5.5 FPS Display Tutorial | Widget Blueprint Made Easy

Unreal Engine 5.5 FPS Display

Discover how to create a custom Unreal Engine 5.5 FPS Display with Widget Blueprints in this step-by-step tutorial. Perfect for developers of all levels, this guide shows you how to monitor your game’s performance in real-time with an easy-to-implement FPS counter. Learn the essentials of setting up a frame rate display, optimizing your workflow, and gaining valuable insights into your scene’s performance. With clear instructions and practical tips, this tutorial will help you enhance your development process and bring a professional touch to your game projects.


Why Display FPS in Unreal Engine?

Displaying FPS in your game is essential for performance monitoring and debugging. It gives you real-time feedback on how your game is performing under different conditions.


Step-by-Step Guide to Displaying FPS

1. Enable Show FPS in Viewport

  • Navigate to the Viewport settings and enable Show FPS.
  • This ensures the FPS values we set up in the Widget Blueprint are accurate.

2. Create a Widget Blueprint

  • Open the Content Drawer, right-click, and select User Interface > Widget Blueprint > User Widget.
  • Name it something like WBP_HUD and double-click to open it.

3. Add a Canvas Panel and Text Block

  • Inside the Palette, search for Canvas Panel and drag it into the workspace.
  • Then, search for Text Block and add it to the Canvas Panel.
  • Customize the size, style, and font if needed. Make sure to check Is Variable and rename it to FPS.

4. Bind the Text Block to Display FPS

  • Create a binding for the Text Block.
  • Use the Get World Delta Seconds node and divide 1 by this value using a Divide Node.
  • Truncate the result to an integer and connect it to the Return Node.

5. Link the Widget to Your Game

  • Open the ThirdPersonCharacter Blueprint.
  • In the Event BeginPlay, add a Create Widget Node and select your WBP_HUD class.
  • Use the Add to Viewport Node to display the widget on the screen.

6. Test Your FPS Display

  • Run the game, and you’ll see the FPS displayed on your screen. The numbers should match the values shown in the Viewport.

Watch the Tutorial Unreal Engine 5.5 FPS Display

For a detailed walkthrough, watch the video here: Watch the Video.


Why Use Widget Blueprints for FPS?

  • Real-Time Feedback: Monitor game performance instantly.
  • Customizable: Fully control the look and placement of your FPS display.
  • Easy to Implement: Just a few nodes and steps to get started.

Additional Resources

  • Visit rambod.net for more Unreal Engine tutorials and resources.
  • Subscribe to the YouTube channel for quick tips and in-depth guides.

Thank you for reading! Don’t forget to like, share, and subscribe for more fast and effective Unreal Engine tips and tricks.

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